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Rekimoto Lab

Interfaculty Initiative in Information Studies, The University of Tokyo – 東京大学大学院情報学環暦本研究室

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Yoshiki TAKEOKA

Yoshki TAKEOKA

M.S. student

Rekimoto Laboratory
Graduate School of Interdisciplinary Information Studies The University of Tokyo

Education

Bachelor in Engineering (Information & Image Science), Chiba University, 2009.

Contact

twitter yoshikinoko (Japanese)

Research Theme

Human-Computer-Interaction, User-Interface, IT Governance, Public Policy of ICT, and Kinoko* on his kitchen table.

Research Projects

Drag-and-Drop Interface for Registration-Free Object Delivery

  • [Project Website]

Z-touch

  • [Project Website]
  • Honor of Super Creator from IPA[Press Release from IPA (Japanese)]

Work experience

Assitant

2008/05 – 2010/07
User Interfaces for Design Project, JST (Japan Science and Technology Agency), ERATO(Exploratory Research for Advanced Technology)
Technologies for Programming home robots Group

Creator

2009/07 – 2010/02
the Exploratory IT Human Resources Project for Youth Information Technology Promotion Agency (IPA) 2009
http://bit.ly/ztouch

Publications

  • Yoshiki Takeoka, Takashi Miyaki and Jun Rekimoto, Z-touch: An Infrastructure for 3D gesture interactions in the proximity of tabletop surfaces, The ACM International Conference on Interactive Tabletops and Surfaces 2010, Saarbrucken,Nov. 7-10, 2010, Germany. [to be appear]
  • Kentaro Ishii, Yoshiki Takeoka, Masahiko Inami, and Takeo Igarashi,
    Drag-and-Drop Interface for Registration-Free Object Delivery,
    19th IEEE International Symposium in Robot and Human Interactive Communication, Sep. 12-15, 2010, Viareggio, Italy. [Project Website]
  • Yoshiki Takeoka, Takashi Miyaki and Jun Rekimoto, Z-touch: A multi-touch system for detecting spatial gestures near the tabletop, SIGGRAPH 2010 talks, Jul 25-29, 2010, Los Angeles, USA. [PDF]

School Activities

Wisdom of Crowds Project

  • http://wisdomofcrowds.jp/ (Japanese)
  • Manager of Team IwaC
  • Case Study (Government and Information Technology – Towards Paradigm Change), Graduate School of Public Policy The University of Tokyo
  • This project is part of pilot program designed by Prof.Hirokazu OKUMURA

iii Exhibition

  • Site Decoration, winter 2009 – http://i3e.iii.u-tokyo.ac.jp/i3e11/
  • Website Design, summer 2009 – http://i3e.iii.u-tokyo.ac.jp/i3eex2009/

*Kinoko means mushroom in Japanese.

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  • Pages

    • About
    • Contact
      • Links
    • Members
      • Adiyan Mujibiya
      • Emi Tamaki
        • 3D Hand Posture Estimation + Processing
      • Jun Rekimoto
      • Keita Higuchi
      • Koh Sueda
      • Kyoko Yonezawa
      • Takashi Miyaki
      • Tetsuro Shimada
      • Yoshiki TAKEOKA
      • Yoshio Ishiguro
    • Projects
      • AffectPhone: A Handset Device to Present User’s Emotional State with Warmth/Coolness
      • Aided Eyes: Eye Activity Sensing for Daily Life
      • BrightShadow: Robust Gesture Recognition by Time-Synchronous Illumination
      • Cat@Log: A Human-Pet Interaction Platform
      • CyberCode
      • Directional Beaconing: A Robust WiFi Positioning Method Using Angle-of-Emission Information
      • ExpressiveTyping: A New Way to Sense Typing Pressure and Its Applications
      • Flying Eyes: Free-Space Content Creation Using Autonomous Aerial Vehicles
      • GraspZoom: A pressure-based UI model for single-handed mobile interaction
      • HappinessCounter: Smile-Encouraging Appliance to Increase Positive Mood
      • Kioku Hacker: An Augmented Life-logging System Using User Generated Geo-tagged Objects on the Internet
      • LifeTag: WiFi-based Continuous Location Logging for Life Pattern Analysis
      • Parasitic Ambient Logger
      • PlaceEngine: WiFi Location Platform Based on Sensonomy
      • PossessedHand: Techniques for controlling human hands using electrical muscles stimuli
        • PossessedHand: 電気刺激によるヒトの手を制御する技術
      • PreSense: Touch & Pressure Sensitive Interacition
      • SenseableRays: Opto-Haptic Substitution for Touch-Enhanced Interactive Spaces
      • Sensing GamePad: Electrostatic Potential Sensing for Enhancing Entertainment Oriented Interactions
      • Sensonomy ResourceList
      • ShootAR : A Mobile Augmented Reality Interaction for Reconciling Comfortable Operation with Spatial Continuity
      • SmartSkin: An Infrastructure for Freehand Manipulations on Interactive Surfaces
      • Time-Machine Computing
      • ToolStone: Effective Use of the Physical Manipulation Vocabularies of Input Devices
      • TransVision: Shared Hand-held Augmented Reality
      • Z-touch: A multi-touch system for detecting spatial gestures near the tabletop
    • Publications
      • Full Publications List
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