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Rekimoto Lab

Interfaculty Initiative in Information Studies, The University of Tokyo – 東京大学大学院情報学環暦本研究室

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Time-Machine Computing

Imagine that your computer has a dial for time-traveling. With such a computer, when you create a document you can simply leave it on the desktop. You can also remove documents at any time. If you later need to refer the previously created information, you can time-travel to the day when that document was on the desktop. You might also see other related information that were simultaneously placed on the computer screen, and these items would help you to recall the activity context at that time. We named such time-centric approach Time-Machine Computing , or TMC.

s_tsdesktop.jpgs_tstimeline.jpg

“TimeScape” is an experimental desktop environment based on the TMC concept. With this environment, a user only have to deal with a single desktop surface without being bothered with folder hierarchies. The user can always remove unnecessary files from the desktop, and a variety of interaction/visualization techniques supports a user to navigate over a time-dimension.

Publications

  • Jun Rekimoto, “Time-Machine Computing: A Time-centric Approach for the Information Environment”, ACM UIST’99, 1999. PDF
  • Jun Rekimoto, “TimeScape: A Time Machine for the Desktop Environment”, CHI’99 late-breaking results, 1999. PDF
  • Jun Rekimoto, “TimeScape: Towards Time-Centric User Interfaces”, Workshop on Interactive Systems and Software (WISS’99), PDF (In Japanese)
  • SONY VAIO XR notebook PC. It provides a “TimeView” user-interface which is based on this research.

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      • Adiyan Mujibiya
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        • 3D Hand Posture Estimation + Processing
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      • CyberCode
      • Directional Beaconing: A Robust WiFi Positioning Method Using Angle-of-Emission Information
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      • LifeTag: WiFi-based Continuous Location Logging for Life Pattern Analysis
      • Parasitic Ambient Logger
      • PlaceEngine: WiFi Location Platform Based on Sensonomy
      • PossessedHand: Techniques for controlling human hands using electrical muscles stimuli
        • PossessedHand: 電気刺激によるヒトの手を制御する技術
      • PreSense: Touch & Pressure Sensitive Interacition
      • SenseableRays: Opto-Haptic Substitution for Touch-Enhanced Interactive Spaces
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      • Sensonomy ResourceList
      • ShootAR : A Mobile Augmented Reality Interaction for Reconciling Comfortable Operation with Spatial Continuity
      • SmartSkin: An Infrastructure for Freehand Manipulations on Interactive Surfaces
      • Time-Machine Computing
      • ToolStone: Effective Use of the Physical Manipulation Vocabularies of Input Devices
      • TransVision: Shared Hand-held Augmented Reality
      • Z-touch: A multi-touch system for detecting spatial gestures near the tabletop
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