Publications

Awards

  • Shota Imamura, Hirotaka Hiraki and Jun Rekimoto, Serendipity Wall: A Discussion Support System Using Real-time Speech Recognition and Large Language Model, Augmented Humans 2024 [Best Paper Honorable Menitons]
  • Qing Zhang, Yoshihito Kondoh, Yuta Itoh and Jun Rekimoto, Aged Eyes: Optically Simulating Presbyopia Using Tunable Lenses, Augmented Humans 2024 [Best Poster]
  • Zixiong Su, Shitao Fang, and Jun Rekimoto, LipLearner: Customizable Silent Speech Interactions on Mobile Devices, ACM CHI 2023 [Best Paper Award]
  • Yuto Koike, Yuichi Hiroi, Yuta Itoh, and Jun Rekimoto, Brain-Computer Interface using Directional Auditory Perception (poster) Augmented Humans 2023 [Best Poster Honorable Mentions]
  • Mujibiya, Adiyan and Cao, Xiang and Tan, Desney S. and Morris, Dan and Patel, Shwetak N. and Rekimoto, Jun, The Sound of Touch: On-body Touch and Gesture Sensing Based on Transdermal Ultrasound Propagation, Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces, ACM ITS 2013. [ACM ISS 2022 10-Year Impact Award]
  • 暦本純一 静電容量式タッチセンシングによるマルチタッチインタラクションの実現とその応用 第53回 市村学術賞 貢献賞 (2021)
  • Akira Matsuda, Kazunori Nozawa, Kazuki Takata, Atsushi Izumihara, and Jun Rekimoto. 2020. HapticPointer: A Neck-worn Device that Presents Direction by Vibrotactile Feedback for Remote Collaboration Tasks. AHs ’20: Augmented Humans International Conference. DOI [Honorable Mentions Award]
  • Xinlei Zhang, Takashi Miyaki & Jun Rekimoto, WithYou: Automated Adaptive Speech Tutoring With Context-Dependent Speech Recognition, CHI 2020 [CHI 2020 Honorable Mentions Award]
  • Emi Tamaki, Takashi Miyaki, Jun Rekimoto,PossesedHand: A Hand Gesture Manipulation System using Electrical Stimuli, (Augmented Human 2010) [Augmented Humans Special Recognition Award]
  • Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki and Jun Rekimoto, Aided Eyes: Eye Activity Sensing for Daily Life, (Augmented Human 2010) [Augmented Humans Lasting Impact Award]
  • Akira Matsuda, Kazunori Nozawa, Kazuki Takata, Atsushi Izumihara and Jun Rekimoto, HapticPointer: A Neck-worn Device that Presents Direction by Vibrotactile Feedback for Remote Collaboration Tasks, Augmented Humans 2020 [Best Paper Honorable Mentions Award]
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto. A Human-Friendly Fluid Measurement Technology using Artificial Fish Eggs as a Tracer. ACM CHI 2019 ASIAN CHI SYMPOSIUM: EMERGING HCI RESEARCH COLLECTION [Best Demo/Poster Award]
  • Naoki Kimura, Michinari Kono, Jun Rekimoto. SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks. ACM CHI 2019 [Honourable Mention Award]
  • 暦本純一, 大場晴夫, 綾塚祐二, 松下伸行, エドワルド エー.シャマレラ, タッチ操作を用いたワイヤレス機器接続方法の発明[ 平成30年度全国発明表彰特別賞「朝日新聞社賞」] , 2018
  • Naoki Kimura, Jun Rekimoto, ExtVision: Augmentation of Visual Experiences with Generation of Context Images for Peripheral Vision Using Deep Neural Network, CHI2018 [Honourable Mention Award]
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto, Investigation of Tracer Particles Realizing 3-Dimensional Water Flow Measurement for Augmented Swimming Training, AH2018  [Best Paper Award]
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto, AquaPrism: Dynamically Changing the Color of Aquatic Animals without Injury by Augmenting Aquarium, ACI2017  [Best Paper Award]
  • Ivan Poupyrev, Shigeaki Maruyama and Jun Rekimoto, UIST 2017 Lasting Impact Award, Ambient touch: designing tactile interfaces for handheld devices
  • 山下聖悟, 平成 29 年度原島博学術奨励賞
  • 山下聖悟, 平成28年度東京大学総長賞
  • 山下聖悟, 平成28年度東京大学大学院学際情報学府 学府長賞(最優秀修士論文)
  • 暦本純一、グッド・デザイン賞2016 Squama
  • Jun Rekimoto, A’Design Award Squama
  • Shogo Yamashita, Xinlei Zhang, Takashi Miyaki, Jun Rekimoto, AquaCAVE: An Underwater Immersive Projection System for Enhancing the Swimming Experience, ICAT-EGVE2016  [Best Short Paper Award]
  • Shogo Yamashita, Xinlei Zhang, Jun Rekimoto, AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality, ACM UIST ’16 Adjunct (Poster) [Best Poster Award].
  • 三澤 加奈, 暦本 純一, ChameleonMask: 人の存在感を提示する仮面型テレプレゼンスシステム, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会WISS2015, [最優秀論文賞、発表賞]
  • Kana Misawa, Jun Rekimoto, Wearing Another’s Personality: A Human-Surrogate System with a Telepresence Face, ISWC ’15: Proceedings of the 19th International Symposium on Wearable Computers, Osaka, Japan, 2015 [honorable mention(3%)]
  • Katsuya Fujii, Sophia Russo, Pattie Maes and Jun Rekimoto, MoveMe: 3D Haptic Support for a Musical Instrument, ACE2015, [Bronze Paper Award]
  • Shunichi Kasahara and Jun Rekimoto, JackIn Head: Immersive Visual Telepresence System with Omnidirectional Wearable Camera for Remote Collaboration, VRST 2015 [Best Paper Award]
  • Shunichi Kasahara and Jun Rekimoto, JackIn: Integrating First-Person View with Out-of-Body Vision Generation for Human-Human Augmentation 5th International Conference on Augmented Human (AH2014), 2014. [AH2014 Best Presentation Award] PDF
  • Junya Tominaga, Kensaku Kawauchi and Jun Rekimoto, Around Me: A System with an Escort Robot Providing a Sports Player’s Self-Images, 5th International Conference on Augmented Human(AH 2014). [AH2014 Best Paper Award]
  • 暦本純一, 体外離脱視点によるスポーツトレーニング支援, 第13回計測自動制御学会システムインテグレーション部門講 (SI2013), [ SI2013優秀講演賞 ]
  • 笠原 俊一, 暦本 純一, JackIn: 一人称視点と体外離脱視点を融合した人間-人間オーグメンテーションの枠組み,情報処理学会インタラクション2014 ベストペーパー賞/ベストインタラクティブ発表賞
  • 李 翔, 暦本 純一, SmartVoice:言語の壁を越えたプレゼンテーションサポーティングシステム, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会(WISS2013), 2013. 最優秀論文賞
  • 暦本純一, “Squama: 透明度が自由にプログラムできる未来の窓“, Gugen 2013 優秀作品賞、大賞ノミネート, 2013
  • Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, and Jun Rekimoto: Theory and Application of the Colloidal Display: Programable Bubble Screen for Computer Entertainment, ACE 2013 Springer Diamond Award for best research
  • Jun Rekimoto, ACM UIST 2013 Lasting Impact Award, 2013.
  • 暦本純一, 日本ソフトウェア科学会2012年度基礎研究賞 「実世界指向ユーザインタフェースに関する研究」 2013
  • Yu Ukai, Jun Rekimoto, “Swimoid: Interacting with an Underwater Buddy Robot”, Best Late Breaking Report Nomination, 8th ACM/IEEE International Conference on Human-Robot Interaction, 2013.
  • 暦本純一, WISS 2012, “Squama: プログラマブルな建築のための構成要素” 最優秀論文賞
  • Keita Higuchi and Jun Rekimoto, Flying Head: Head-synchronized Robot Control for Flying Telepresence ACM SIGGRAPH ASIA E-Tech Prize, 2012
  • 2012年度グッドデザイン賞、グッドデザイン・ベスト100 (HappinessCounter)
  • 玉城絵美, 平成23年度東京大学総長賞
  • TIME Magazine the best 50 innovations of 2011 (PossessedHand)
  • Yoshio Ishiguro, Jun Rekimoto, AH2011 Best paper, 2011
  • Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki, Jun Rekimoto: Pervasive 2010 Best Video Award, 2010
  • Kyoko Yonezawa, Takashi Miyaki, Jun Rekimoto: WISS2009 So-net賞銀賞, (WISS 2009 So-net award Silver prize) 2009
  • Jun Rekimoto: WISS2009発表賞, (WISS 2009 Best presentation award) 2009
  • Jun Rekimoto : グッドデザイン賞(Good Design Award), 2009
  • Jun Rekimoto : 日経BP技術賞 (Nikkei BP TechnologyAward), 2008
  • Jun Rekimoto : ACM SIGCHI Academy, 2007
  • Jun Rekimoto : iF Communication Design Award, 2005
  • Jun Rekimoto : グッドデザイン賞(Good Design Award), 2004
  • Jun Rekimoto : 日本文化デザイン賞 (Japan Inter-Design Award), 2003
  • Jun Rekimoto : インタラクション2002ベストペーパー賞 (INTERACTION2002 best paper award), 2002
  • Jun Rekimoto : インタラクション2001ベストペーパー賞 (INTERACTION2001 best paper award), 2001

Books, Book Chapters

暦本純一「妄想する頭思考する手 想像を超えるアイデアのつくり方, 2021
暦本純一「Augmeted Society:Augmented Society:人間拡張による社会と都市」 in 建築情報学へ (2020)
暦本純一(編) 「オーグメンテッド・ヒューマン」 〜AIと人体科学の融合による人機一体、究極のIFが創る未来〜,
2018
黒須正明, 暦本純一 「コンピュータと人間の接点 (放送大学教材) 」 , 放送大学教育振興会 , 2013
deint.jpg Jun Rekimoto “Future and Alternative Nows” pp.626-639, in Designing Interactions, Bill Moggridge, MIT Press, 2006.
ARのすべて-ケータイとネットを変える拡張現実 日経BP社, 2009
第七章 サイバネティックアースへ――サイボーグ化する地球とその可能性/暦本純一、オープンシステムサイエンス(所眞理雄 編著)NTT出版, 2009

Keynotes, Invited Talks

  • 暦本純一, Augmented Society: 人間拡張による社会の拡張,三井不動産東大ラボシンポジウム基調講演 (2022.3.22)
  • 暦本純一, Human Augmentation:人間拡張がもたらす未来, CEDEC 基調講演 (2021.8.26)
  • Jun Rekimoto “Human Augmentation and the future of Human-Computer Integration”, IEEE InTech keynote 2020.12.4.
  • 暦本純一 Human Augmentation:人間の能力の拡張と進化MIRU 2020 特別講演 (2020.8.3)
  • Jun Rekimoto, Human Augmentation, 21st International Conference on Human-Computer Interaction with Mobile Devices and Services ( Mobile HCI 2019) keynote
  • Jun Rekimoto, Human Augmentation and the future of Human-Computer Interactions, CHIuXID, 5th International ACM In-Cooperation HCI and UX Conference (2019.4.8)
  • 暦本純一, テクノロジーにより拡張する人間:ヒューマンオーグメンテーションの未来,東京広告協会特別講演会, 2018.6.20
  • 暦本純一,IoTからIoAへ、人類を拡張するネットワーク, かがわ情報化推進協議会 近未来情報化講演会招待講演, 2018.6.4
  • 暦本純一, IoA(Internet of Abilities)実現への挑戦、放送の未来、NHK技研公開2018基調講演,2018.5.24
  • Jun Rekimoto, IoA: Internet of Abilities and the future of Human Augmentation, TaiCHI 2017 Keynote
  • Jun Rekimoto, Augmenting Humanity for the AI Era, Keynote, New Context Conferense SF, 2017
  • 暦本純一 空間の拡張、人間の拡張, ArchFuture 2017
  • Jun Rekimoto, Innovation City Forum, 2017
  • Jun Rekimoto, Living AR, SingularityU Japan Summit, 2017.
  • Jun Rekimoto, Internet of Abilities: Human Augmentation, and beyond IEEE 3DUI 2017.
  • Jun Rekimoto, Human Augmentation and the Age of Internet-of-Abilities, keynote talk at The ACM Symposium on Virtual Reality Software and Technology (ACM VRST 2016), Nov 2-4, 2016, Munich, Germany.
  • Jun Rekimoto, A New You: From Augmented Reality to Augmented Human, ACM ITS 2014 keynote, pp.1-1, 2014
  • Jun Rekimoto, Augmented Human, ACE 2014 keynote
  • Jun Rekimoto, From Augmented Reality to Augmented Human, ISMAR 2013 keynote
  • Jun Rekimoto, Human Augmentation and the Future of HCI, APCHI 2013 keynote
  • 暦本純一, 情報処理学会ユビキタスコンピューティング研究会招待講演, 2013
  • Jun Rekimoto, Augmented Human: Technologies for Augmenting Human Beings, ACM Ubicomp 2012 / Disney Research Pittsburgh
    Pre-Conference Invited Guest Lecture, 2012
  • 暦本純一,インタラクションからインテグレーションへ:人間・テクノロジーの未来, AXISフォーラム
  • 暦本純一, オーグメンティッド・リアリティからオーグメンティッド・ヒューマンへ:人間の進化と情報技術, 国立情報額研究所(NII)オープンハウス基調講演, 2012.
  • Jun Rekimoto, Technologies for Augmenting Humans: from Human-Computer Interaction to Human-Computer Integration, Keynote at Bilateral DFG-Symposium on Interaction with Smart Artifacts, Tokyo, March 7th, 2011.
  • 暦本純一:サイバネティックヒューマン:感覚の拡張、人間の拡張, ViEW2010基調講演 (2010.12)
  • 暦本純一“デザインの身体性・身体性のデザイン”, インタラクションデザイン研究会 (2010.11.3) (article)
  • Jun Rekimoto “Cybernetic Human: Augmenting Real, Augmenting Humans”, Keynote talk at International Society on Virtual Systems and Multimedia (VSMM2010), Seoul, Korea.
  • Jun Rekimoto “Cybernetic Human: From human computer interaction to human computer integration”, 2010 China Symposium on Human Computer Interaction, Beijing, China 2010.
  • 暦本純一, “Cybernetic Human: 現実の拡張、人間の拡張”, 日本画像学会理事会特別講演、2010.3.
  • Jun Rekimoto “Enhanced Realities”, SIGGRAPH ASIA Keynote 2009.12.18 URL
  • 暦本純一 「ARがもたらす未来」, 3D Expo conference 2009.12.04
  • Jun Rekimoto, “Sensonomy: Large Scale Sensing and Integration of Real and Virtual”, in Proc. of MobileHCI 2009. Keynote, 2009, Bonn.
  • 味八木崇, “実世界集合知による大規模都市センシングの実現に向けて”, 電子情報通信学会ヒューマンプローブ(IEICE HPB) 第一回研究会, 2009. URL
  • 暦本純一 「ARの可能性と未来」 ( ITpro ビジネスカンファレンス ARビジネスの最前線、基調講演) 2009
  • Jun Rekimoto, “Sensonomy: Large-Scale Integration of Real and Digital”, ID-KAIST 2009 Sprint Seminar “CATCH THE FUTURE”, 2009, Korea.
  • Jun Rekimoto, “Sensonomy: intelligence penetrating into the real space”, in Proc. of the 13th International Conference on Intelligence User Interfaces (IUI 2009). Keynote. pp.3-4, 2009. ACM
  • Jun Rekimoto, “Toward Cybernetic-City: Sensonomy and Location Aware Computing”, Geolocation and its social issues, Seminar TECOG, Fondation Maison des Sciences de l’Homme, Paris, France, 2007.URL
  • Jun Rekimoto, “From Folksonomy to Sensonomy: Convergence of Real World Activities and Online Space”, International Symposium on Applications and the Internet (SAINT2007) keynote, 2007.
  • 暦本純一, “Sensonomy, PlaceEngine, and LifeTag: 実世界と融合するネットワーク”, データベースとWeb情報システムに関するシンポジウム(DBWeb2007), 2007. URL
  • 暦本純一,LifeTagging:位置・行動・記憶とインタフェース, 日本認知学会全国大会招待講演, 2007 PDF
  • Jun Rekimoto, “Next Reality: the Future of Connected Everyday”, ACM CHI2004 Opening Plenary, 2004. URL

Journal Articles

  • Akira Matsuda, Toru Okuzono, Hiromi Nakamura, Hideaki Kuzuoka, and Jun Rekimoto. 2021. A Surgical Scene Replay System for Learning Gastroenterological Endoscopic Surgery Skill by Multiple Synchronized-Video and Gaze Representation. Proc. ACM Hum.-Comput. Interact. 5, EICS, Article 204 (June 2021), 22 pages.
  • 暦本純一、人間拡張が築く未来, 東京大学情報学環紀要, no100, 2021. PDF
  • 暦本純一, ヒューマンオーグメンテーション研究概要, 学会誌「液晶」2018.4
  • 松田暁, 味八木崇, 暦本純一, 伸縮機構と全周囲映像を用いた身長可変型テレプレゼンスロボットの提案. ヒューマンインタフェース学会論文誌 Vol.20, No.3, 2018.
  • Michinari Kono, Takumi Takahashi, Hiromi Nakamura, Takashi Miyaki, and Jun Rekimoto. 2018. Design Guideline for Developing Safe Systems that Apply Electricity to the Human Body. ACM Trans. Comput.-Hum. Interact. 25, 3, Article 19 (June 2018), 36 pages.
  • Nigel Daves, Marc Langheinrich, Pattie Maes, Jun Rekimoto, Augmenting Humans, IEEE Pervasive Computing, vol.17, no.02, 2018.
  • 山下 聖悟, 諏訪 俊一, 味八木 崇, 暦本 純一, 水泳体験を向上させる水中没入型バーチャルリアリティ環境: AquaCAVEの設計と実装, 日本ソフトウェア科学会 コンピュータソフトウェア.
  • 佐藤 彩夏 , 横窪 安奈 , 椎尾 一郎 , 暦本 純一, 運動促進のための開放型空間における協調型エクサゲームの設計指針 情報処理学会論文誌,57(12), pp.2554-2564, 2016
  • 暦本純一、Perspective: IoTからIoAへ、人類を拡張するネットワーク,日経エレクトロニクス
    日経エレクトロニクス (1164), 89-101, 2016-02
  • 笠原俊一、暦本純一、JackIn:一人称視点と体外離脱視点を融合した人間による人間のオーグメンテーションの枠組み情報処理学会論文誌 56(4), 1248-1257, 2015-04-15
  • Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto, “Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field” Transactions on Graphics (TOG), vol.33, no.4 ,2014.
  • Hitomi Tsujita, Jun Rekimoto, “Smile-Encouraging Digital Appliances,” IEEE Pervasive Computing, vol.12, no.4, pp. 5-7, 2013.link
  • Kana Misawa, Yoshio Ishiguro, Jun Rekimoto, LiveMask: A Telepresence Surrogate System with a Face-Shaped Screen for Supporting Nonverbal Communication, 情報処理学会論文誌, vol.54, no.4, 2013.link
  • 竹岡義樹, 味八木崇, 暦本純一 , 指先の3次元姿勢を検出する3次元マルチタッチZ-touch, 情報処理学会論文誌, vol.53, no.4, pp. 1338-1348, 2012. Link
  • 石黒祥生,暦本純一, Peripheral Vision Annotation: 拡張現実感環境のための視線計測による周辺視野領域情報提示手法,情報処理学会論文誌(ジャーナル),Vol. 53,No. 4, pp.1328 – 1337 2012.
  • Emi Tamaki, Jun Rekimoto, PossessedHand: Controlling Hand Movements with Computer Output, IEEE Computer, vol.44, no.15, pp.84-86, 2011
  • 末田航、味八木崇、暦本純一, 実世界集合知による利用者の認知地図の可視化とモバイルインタラクションへの適用, 情報処理学会論文誌(ジャーナル) Vol.52 No.4, 2011.
  • 暦本純一, サイバネティックヒューマン‐人間の拡張、人間の再デザイン Keio SFC Journal, vol.10, no.1, pp.7-16, 2010.
  • 玉城絵美,味八木崇,暦本純一,インタラクションシステムのための高精度な 3 次元ハンドジェスチャ認識手法,情報処理学会論文誌, Vol. 5, No. 2, pp. 229-239, 2010.
  • Jun Rekimoto, “Organic Interaction Technologies: from Stone to Skin”, in Comm. ACM vol.51, no6, pp.38-44. 2008. Link
  • Jun Rekimoto, SyncTap: synchronous user operation for spontaneous network connection, Personal and Ubiquitous Computing archive, Volume 8 Issue 2, pp. 126-134,PDF

Conferences

2024

  • Xue Wang, Zixiong Su, Jun Rekimoto, Yang Zhang, Watch Your Mouth: Silent Speech Recognition with Depth Sensing, ACM CHI2024 (paper)
  • Kunihiro Kato, Kaori Ikematsu, Hiromi Nakamura, Hinako Suzaki, Yuki Igarashi, FoodSkin: Fabricating Edible Gold Leaf Circuits on Food Surfaces, ACM CHI2024 (paper)
  • Takekazu Kitagishi, Hirotaka Hiraki, Hiromi Nakamura, Yoshio Ishiguro, and Jun Rekimoto, Pinching Tactile Display: A Cloth that Changes Tactile Sensation by Electrostatic Adsorption, International Conference on Advanced Visual Interfaces 2024 (AVI 2024), [ProjectPage] [preprint]
  • Hirotaka Hiraki, Shusuke Kanazawa, Takahiro Miura, Manabu Yoshida, Masaaki Mochimaru and Jun Rekimoto, WhisperMask: a noise suppressive mask-type microphone for whisper speech, Augmented Humans 2024
  • Kazuki Kawamura and Jun Rekimoto, FastPerson: Enhancing Video Learning through Effective Video Summarization that Preserves Linguistic and Visual Contexts, Augmented Humans 2024
  • Kotaro Oomori, Yoshio Ishiguro and Jun Rekimoto, SkillsInterpreter: A Case Study of Automatic Annotation of Flowcharts to Support Browsing Instructional Videos in Modern Martial Arts using Large Language Models, Augmenterd Humans 2024
  • Shota Imamura, Hirotaka Hiraki and Jun Rekimoto, Serendipity Wall: A Discussion Support System Using Real-time Speech Recognition and Large Language Model, Augmented Humans 2024
  • Émilie Fabre, Jun Rekimoto and Yuta Itoh, Exploring the Kuroko Paradigm: The Effect of Enhancing Virtual Humans with Reality Actuators in Augmented Reality, Augmented Humans 2024
  • Kazuki Kawamura and Jun Rekimoto, QA-FastPerson: Extending Video Platform Search Capabilities by Creating Summary Videos in Response to User Queries (poster), Augmented Humans 2024
  • Qing Zhang, Yoshihito Kondoh, Yuta Itoh and Jun Rekimoto, Aged Eyes: Optically Simulating Presbyopia Using Tunable Lenses (poster), Augmented Humans 2024
  • Koya Dendo, Yuta Itoh, Émilie Fabre, Jun Rekimoto, HoloArm: A Face-Following 3D Display Using Autostereoscopic Display and Robot Arm, IEEE VR 2024 workshop ‘seamless reality’
  • Takekazu Kitagishi, Hirotaka Hiraki, Yoshio Ishiguro, Jun Rekimoto, Pinching Tactile Display: A Remote Haptic Feedback System for Fabric Texture, IEEE VR 2024 workshop ‘seamless reality’ [ProjectPage]
  • Shota Imamura, Hirotaka Hiraki, Jun Rekimoto, Serendipity Wall: A Discussion Support System Using Real-time Speech Recognition and Natural Language Processing Technology, IEEE VR 2024 workshop ‘seamless reality’
  • Naoto Nishida, Jun Rekimoto, SUMART: SUMmARizing Translation from Wordy to Concise Expression, IEEE VR 2024 workshop ‘seamless reality’
  • Émilie Fabre, Yuta Itoh, The Kuroko Paradigm: Augmenting Avatars in Augmented Reality with Reality Actuators, IEEE VR 2024 workshop ‘seamless reality’

2023

  • Zixiong Su, Shitao Fang, and Jun Rekimoto LipLearner: Customizable Silent Speech Interactions on Mobile Devices, ACM CHI2023, [Best Paper Award] [Link] [Project Page]
  • Takekazu Kitagishi, Yuichi Hiroi, Yuna Watanabe, Yuta Itoh, and Jun Rekimoto, Telextiles: End-to-end Remote Transmission of Fabric Tactile Sensation, ACM UIST 2023, paper and demo [Paper Link] [Demo Link] [Project Page]
  • Jun Rekimoto, WESPER: Zero-shot and Realtime Whisper to Normal Voice Conversion for Whisper-based Speech interactions, ACM CHI 2023[Link] [Project Page]
  • Yuna Watanabe, Xi Laura Cang, Rúbia Reis Guerra, Devyani McLaren, Preeti Vyas, Jun Rekimoto, Karon E MacLean, Demonstrating Virtual Teamwork with Synchrobots: A Robot-Mediated Approach to Improving Connectedness, ACM CHI 2023 interactivity [Link]
  • Hirotaka Hiraki, Shusuke Kanazawa, Takahiro Miura, Manabu Yoshida, Masaaki Mochimaru, Jun Rekimoto, External noise reduction using WhisperMask, a mask-type wearable microphone, ACM CHI 2023 interactivity [Link]
  • Kei Asano, Naoki Kimura, Jun Rekimoto, HMDspeller: Fast and Hands-free Text Entry System for Head Mount Displays using Silent Spelling Recognition, ACM CHI 2023 interactivity [Link]
  • Kunihiro Kato, Ami Motomura, Kaori Ikematsu, Hiromi Nakamura, Yuki Igarashi, Demonstrating FoodSkin: A Method for Creating Electronic Circuits on Food Surfaces by Using Edible Gold Leaf for Enhancement of Eating Experience, ACM CHI 2023 Interactivity [Link]
  • Kazuki Kawamura and Jun Rekimoto AIx speed: Playback Speed Optimization using Listening Comprehension of Speech Recognition Models Augmented Humans 2023.
  • Yuto Koike, Yuichi Hiroi, Yuta Itoh, and Jun Rekimoto, Brain-Computer Interface using Directional Auditory Perception (poster) Augmented Humans 2023, [Best Poster Honorable Mentions]
  • 暦本 純一, WESPER: 話者・言語非依存の実時間ささやき声通常音声変換によるスピーチインタラクション, INTERACTION 2023

2022

  • Jun Rekimoto, DualVoice: Speech Interaction that Discriminates between Normal and Whispered Voice Input, ACM UIST 2022, paper, [UIST] [ACMDL] [arXiv] [project]
  • Jonathan Sutton, Tobias Langlotz, Alexander Plopski, Stefanie Zollmann, Yuta Itoh, Holger Regenbrecht, Look over there! Investigating Saliency Modulation for Visual Guidance with Augmented Reality Glasses, ACM UIST 2022, paper [UIST]
  • Kazuki Kawamura, Jun Rekimoto, AIx speed: Playback Speed Optimization using Listening Comprehension of Speech Recognition Models, ACM UIST 2022, poster [UIST]
  • Wanhui Li, Takuto Nakamura, Jun Rekimoto, RemoconHanger: Making Head Rotation in Remote Person using the Hanger Reflex, ACM UIST 2022, poster [UIST]
  • Hirotaka Hiraki, Jun Rekimoto, SilentWhisper: faint whisper speech using wearable microphone, ACM UIST 2022 poster [UIST]
  • Zixiong Su, Shitao Fang, Jun Rekimoto, LipLearner: Customizing Silent Speech Commands from Voice Input using One-shot Lipreading, ACM UIST 2022 poster [UIST]
  • Naoki Kimura, Self-Supervised Approach for Few-shot Hand Gesture Recognition, ACM UIST 2022 poster [UIST]
  • Akihiro Kiuchi, Taishi Eguchi, Jun Rekimoto, Manabu Tsukada, Hiroshi Esaki, ZIGEN: A Windowing System Enabling Multitasking Among 3D and 2D Applications in Immersive Environments (poster)
  • Asahi Adachi, Lana Sinapayen, Jun Rekimoto, Generation of Traditional Japanese Patterns From Natural Patterns With StyleGAN (poster)
  • Kiyosu Maeda, Riku Arakawa, Jun Rekimoto. CalmResponses: Displaying Collective Audience Reactions in Remote Communication. In ACM International Conference on Interactive Media Experiences (IMX ’22), Portugal, Jun. 2022. [ACM Digital Library]
  • Xinlei Zhang, Zixiong Su, Jun Rekimoto Aware: Intuitive Device Activation Using Prosody for Natural Voice Interactions [CHI2022link] [ACM Digital Library]
  • Naoki Kimura, Tan Gemicioglu, Jonathan Womack, Yuhui Zhao, Richard Li, Abdelkareem Bedri, Zixiong Su, Alex Olwal, Jun Rekimoto, Thad Starner, SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography,[CHI2022 link] [ACM Digital Library]
  • Jun Rekimoto, DualVoice: A Speech Interaction Method Using Whisper-Voice as Commands, [CHI2022 link] [ACM Digital Library]
  • 河村 和紀(Sony CSL Kyoto),暦本 純一(東大/Sony CSL Kyoto), DDSupport: モデルとなる発音との差異・距離を提示する言語学習支援システム, INTERACTION 2022
  • 蘇 子雄,張 鑫磊,木村 直紀(東大),暦本 純一(東大/ソニーCSL), 視線入力とリップリーディングを用いたハンズフリーインタフェース , INTERACTION 2022 (★プレミアム発表)
  • 李 万慧(東大),平城 裕隆(東大/産総研),中村 拓人(東工大/日本学術振興会),暦本 純一(東大/ソニーCSL), ハンガー反射を用いて遠隔者の頭部回旋感覚を体感する研究, INTERACTION 2022 poster

2021

  • Akira Matsuda, Toru Okuzono, Hiromi Nakamura, Hideaki Kuzuoka, and Jun Rekimoto. A Surgical Scene Replay System for Learning Gastroenterological Endoscopic Surgery Skill by Multiple Synchronized-Video and Gaze Representation. Proc. ACM Hum.-Comput. Interact. 5, EICS, Article 204 (June 2021)
  • Xinlei Zhang,Takashi Miyaki,Jun Rekimoto JustSpeak: Automated, User-Configurable, Interactive Agents for Speech Tutoring, ACM EICS 2021
  • Kazuki Kawamura, Jun Rekimoto, A Language Acquisition Support System that Presents Differences and Distances from Model Speech, ACM UIST 2021 posters
  • Zixiong Su, Xinlei Zhang, Kimura Naoki, Jun Rekimoto, Gaze+Lip: Rapid, Precise and Expressive Interactions Combining Gaze Input and Silent Speech Commands for Hands-free Smart TV Control, ACM ETRA 2021 Short Papers.
  • Jakob Tholander, Chiara Rossitto, Asreen Rostami, Yoshio Ishiguro, Takashi Miyaki, Jun Rekimoto, Design in Action: Unpacking the Artists’ Role in Performance-Led Research, ACH CHI 2021.
  • Naoki Kimura, Tan Gemicioglu, Jonathan Womack, Richard Li, Yuhui Zhao, Abdelkareem Bedri, Alex Olwal, Jun Rekimoto, Thad Starner Mobile, Hands-free, Silent Speech Texting Using SilentSpeller, CHI 2021 interactivity.
  • Takuya Hara, Hirotaka Hiraki, Naoki Kimura, Hiromi Nakamura and Jun Rekimoto PoseTuner: Sonification Based Fine-Tuning of Pose with Unsupervised Learning, HAA2021 (CHI 2021 workshop)
  • Kentaro Hayashi and Jun Rekimoto SynergyFlow: Sonification of Muscle Synergy for Motor Skill Acquisition, HAA2021 (CHI 2021 workshop)
  • Kazuki Kawamura and Jun Rekimoto Visualization of Speech Differences for Dialect Speech Training, HAA2021 (CHI 2021 workshop)
  • Natsuki Hamanishi, Jun Rekimoto, Motion-specific Browsing method by mapping to a circle for personal video Observation with Head-Mounted Displays, Augmented Humans 2021
  • Hirotaka Hiraki, Jun Rekimoto, SilentMask: Mask-type Silent Speech Interface with Measurement of Mouth Movement, Augmented Humans 2021 (Short Paper)
  • Jun Rekimoto, Yui Nishimura, Derma: Silent Speech Interaction Using Transcutaneous Motion Sensing, Augmented Humans 2021

2020

  • 暦本純一, 西村 悠, Derma: 皮膚運動計測によるサイレントスピーチインタラクションINTERACTION 2020
  • 前田 清洲, 暦本 純一, 1対多遠隔コミュニケーションにおける聴衆反応の集合的提示, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会 WISS2020.
  • Natsuki Hamanishi, Jun Rekimoto, Temporal Manipulation Interface of Motion Data for Movement Observation in a Personal Training, ACM SUI 2020 Poster
  • Natsuki Hamanishi, Jun Rekimoto, SuppleView: Rotation-Based Browsing Method by Changing Observation Angle of View for an Actor in Existing Videos, AVI 2020 Poster
  • Xinlei Zhang, Takashi Miyaki & Jun Rekimoto, WithYou: Automated Adaptive Speech Tutoring With Context-Dependent Speech Recognition, CHI 2020 [CHI 2020 Honorable Mentions Award]
  • Yuki Takeda, Akira Matsuda, Jun Rekimoto, 3D Human Reconstruction from an Image for Mobile Telepresence Systems, IEEE VR2020 (poster)
  • Natsuki Hamanishi and Jun Rekimoto, PoseAsQuery: Full-Body Interface for Repeated Observation of a Person in a Video with Ambiguous Pose Indexes and Performed Poses, Augmented Humans 2020
  • Kenta Saito, Atsushi Okada, Yu Matsumura and Jun Rekimoto, Remote Treatment System of Phantom Limb Pain by Displaying Body Movement in Shared VR Space, Augmented Humans 2020
  • Katsuhito Sasaki, Keisuke Shiro and Jun Rekimoto, ExemPoser: Predicting Poses of Experts as Examples for Beginners in Climbing Using a Neural Network, Augmented Humans 2020
  • Akira Matsuda, Kazunori Nozawa, Kazuki Takata, Atsushi Izumihara, and Jun Rekimoto. HapticPointer: A Neck-worn Device that Presents Direction by Vibrotactile Feedback for Remote Collaboration Tasks. AHs ’20. [Honourable Mention Award]

2019

  • Jun Rekimoto, Homo Cyberneticus: The Era of Human-AI Integration, UIST 2019 visions [arxiv ]
  • Natsuki Hamanishi, Jun Rekimoto, TTT:Time Synchronization Method by Time Distortion for VR Training including Rapidly Moving Objects. ACM VRST 2019 Poster
  • Shogo Yamashita, Takaaki Kasuga, Shunichi Suwa, Takashi Miyaki, Masaya Nogi and Jun Rekimoto. Fluid-Measurement Technology using Flow Birefringence of Nanocellulose. ACM SIGGRAPH 2019 Poster
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto. Feasibility Study on Water Flow Visualization Using Cellulose Particles and Pervasive Display. ACM PerDis 2019
  • Naoki Kimura, Michinari Kono, Jun Rekimoto. SottoVoce: An Ultrasound Imaging-Based Silent Speech Interaction Using Deep Neural Networks. ACM CHI 2019 [Honourable Mention Award]
  • Hsin-Ruey Tsai, Jun Rekimoto, Bing-Yu Chen. ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR, ACM CHI 2019
  • Natsuki Hamanishi*, Michinari Kono*, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto. Fibritary: Rotary Jet-Spinning for Personal Fiber Fabrication, ACM CHI 2019. (*Contributed equally, Late Breaking Work)
  • Kohei Toyoda, Michinari Kono, Jun Rekimoto. Shooting Swimmers Using Aerial and Underwater Drone for 3D Pose Estimation, ACM CHI 2019 1st International Workshop on Human-Drone Interaction. (Poster)
  • Michinari Kono, and Jun Rekimoto. wavEMS: Improving Signal Variation Freedom of Electrical Muscle Stimulation, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Kohei Toyoda, Michinari Kono, and Jun Rekimoto. Post-Data Augmentation to Improve Deep Pose Estimation for Extreme and Wild Motions, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Romain Nith, Jun Rekimoto. Falconer: A Tethered Aerial Companion for Enhancing Personal Space, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Ryota Mori, Shoko Kasuga, Shunichi Kasahara, Junichi Rekimoto, Junichi Ushiba, Aftereffect of Visuomotor Adaptation to Gradually Distorted Reality Displayed on a See-Through Head-Mounted Device Is Associated with Pre-Movement Readiness Cortical Activity, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Natsuki Hamanishi, Jun Rekimoto, SuppleView: decreasing physically limitations on the movement imitation with viewing motions in the video, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Kenta Saito, Takashi Miyaki, Jun Rekimoto, The method of reducing Phantom Limb Pain using optical see-through Head Mounted Display, IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Keisuke Shiro, Kazme Egawa, Takashi Miyaki, Jun Rekimoto, InterPoser: Visualizing Interpolated Movements for Bouldering Training , IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • Eriko Maruyama, Jun Rekimoto, CompoundDome:A wearable dome device that enables interaction with the real world by partially transmitting the screen, , IEEE VR 2019 Workshop on Human Augmentation and its Applications
  • 暦本純一,木村直紀,河野通就,SottoVoce: 超音波画像と深層学習による無発声音声インタラクション,インタラクション2019
  • Natsuki Hamanishi, Takashi Miyaki, Jun Rekimoto, Assisting viewpoint to understand own posture as an avatar in-situation, ACM CHIuXiD 2019 (Accepted)
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto, Water Flow Measurement for Swimmers using Artificial Food-grade Roe as Tracer Particles, ACM CHIuXiD 2019 (Accepted)
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki, Jun Rekimoto. A Human-Friendly Fluid Measurement Technology using Artificial Fish Eggs as a Tracer. ACM CHI 2019 ASIAN CHI SYMPOSIUM: EMERGING HCI RESEARCH COLLECTION  [Best Poster Award]
  • Katsuya Fujii and Jun Rekimoto. SubMe: An Interactive Subtitle System with English Skill Estimation Using Eye Tracking, AH 2019
  • Eriko Maruyama and Jun Rekimoto. CompoundDome: A wearable dome device that enables interaction with the real world by controlling the transparency of the screen, AH 2019

2018

  • Naoki Kimura, Michinari Kono, Jun Rekimoto, Using Deep-Neural-Network to Extend Videos for Head-Mounted Display Experiences, ACM VRST 2018 (Poster)
  • Michinari Kono, Takashi Miyaki, Jun Rekimoto, In-Pulse: Inducing Fear and Pain in Virtual Experiences, ACM VRST 2018
  • Akira Matsuda, Kazunori Nozawa, and Jun Rekimoto. JackIn Neck: A Neckband Wearable Telepresence System Designed for High Comfortability, ACM ISS 2018 (Demo)
  • Takahashi, Takumi, Shiro Keisuke, Akira Matsuda, Ryo Komiyama, Hayato Nishioka, Kazunori Hori, Yoshio Ishiguro, Takashi, Miyaki, Jun Rekimoto, Augmented jump: a backpack multirotor system for jumping ability augmentation, ACM ISWC 2018 (Brief).
  • 丸山 英梨子,暦本 純一, CompoundDome: スクリーンを部分的に透過することにより現実世界とインタラクションを可能にする装着型ドーム装置, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会 WISS2018.
  • 松田 暁, 加藤 淳, 尾形 正泰, 濱崎 雅弘, 後藤 真孝, 暦本 純一, 同期的共同作業における空間的指示を補助するカーソル拡張型コミュニケーション手法, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会 WISS2018 (Demo).
  • Xinlei Zhang, Nataliya Kosmyna, Pattie Maes and Jun Rekimoto, Investigating Bodily Responses to Unknown Words: a Focus on Facial Expressions and EEG, EMBC 2018
  • Jun Rekimoto, Keishiro Uragaki, Kenjiro Yamada, Behind-the-mask: a face-through head-mounted display, AVI 2018.
  • Naoki Kimura, Jun Rekimoto, ExtVision: Augmentation of Visual Experiences with Generation of Context Images for Peripheral Vision Using Deep Neural Network, CHI2018 [Honourable Mention Award]
  • Kunihiko Sato, Jun Rekimoto, Voice Conversion System  Based on Deep Neural Network Capable of Parallel Computation, IEEE VR’18 (Poster)
  • Kunihiko Sato, Jun Rekimoto, Detecting Utterance Scenes of a Specific Person, ACM IUI’18 Workshop on Web Intelligence and Interaction
  • Kunihiko Sato, Jun Rekimoto, Detecting Utterance Scenes of a Specific Person, ACM IUI’18 (Demo)
  • 暦本純一,分割磁界供給型骨伝導による常時装着音響デバイスインタラクション2018 (ベストペーパー)
  • 佐藤邦彦,暦本純一,多様な雑音に対して耐性のある声質変換システム,インタラクション2018
  • Natsuki Hamanishi*, Michinari Kono*, Shunichi Suwa, Takashi Miyaki, Jun RekimotoFlufy: Recyclable and Edible Rapid Prototyping using Fluffed Sugar, ACM IUI’ 18 (*Contributed Equally, Demo)
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki and Jun Rekimoto, Water Flow Measurement Technology Assessing Spatial User Interaction in an Underwater Immersive Virtual Reality Environment, IEEE VR’ 18 (Demo)
  • Michinari Kono, Yoshio Ishiguro, Takashi Miyaki, and Jun Rekimoto, Design and Study of a Multi-Channel Electrical Muscle Stimulation Toolkit for Human Augmentation, AH’ 18
  • Katsuya Fujii, Plivelic Marian, Dav Clark, Yoshi Okamoto, and Jun Rekimoto, Sync Class: Visualization System for In-Class Student Synchronization, AH’ 18
  • Yui Kita and Jun Rekimoto, V8 Storming: How Far Should Two Ideas Be?, AH’18
  • Keisuke Shiro, Atsushi Okada, Takashi Miyaki, and Jun Rekimoto, OmniGaze: A Display-covered Omnidirectional Camera for Conveying Remote User’s Presence, ACM HAI ’18
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki and Jun Rekimoto, Investigation of Tracer Particles Realizing 3-Dimensional Water Flow Measurement for Augmented Swimming Training, AH’ 18 [Best Paper]

2017

  • Yui Kita and Jun Rekimoto. Prediction of importance of figures in scholarly papers, IEEE ICDIM’17
  • Michinari Kono, Takashi Miyaki and Jun Rekimoto, JackIn Airsoft: Localization and View Sharing for Strategic Sports, ACM VRST’ 17
  • Shogo Yamashita, Shunichi Suwa, Takashi Miyaki and Jun Rekimoto, AquaPrism: Dynamically Changing the Color of Aquatic Animals without Injury by Augmenting Aquarium, ACM ACI’ 17 [Best Paper]
  • Shogo Yamashita, Akira Matsuda, Natsuki Hamanishi, Shunichi Suwa, Jun Rekimoto, Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap, ACM TEI’ 17 WIP
  • Albrecht Schmidt, Stefan Schneegass, Kai Kunze, Jun Rekimoto, Woontack Woo, Workshop on Amplification and Augmentation of Human Perception, CHI EA ’17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 668-673, 2017
  • Akira Matsuda, Takashi Miyaki and Jun Rekimoto, ScalableBody: A Telepresence Robot Supporting Face Position Matching using Vertical Actuator, AH’ 17
  • Ryohei Komiyama, Takashi Miyaki and Jun Rekimoto, JackIn Space: Designing a Seamless Transition Between First and Third Person View for Effective Telepresence Collaborations, Augmented Human 2017
  • Shogo Yamashita, Xinlei Zhang, Takashi Miyaki, Shunichi Suwa and Jun Rekimoto, Visualizing Water Flows with Transparent Tracer Particles for a Surround-Screen Swimming Pool, AH’ 17
  • Michinari Kono, Hiromi Nakamura and Jun Rekimoto, Intentiō: Power Distribution through a Potentialized Human Body, AH’ 17
  • N. Hamanishi and J. Rekimoto. Body Cursor: Supporting Sports Training with the Out-of-Body Sense. In. CHI WS ’17. ACM, 2017
  • 木村 直紀, 暦本純一. “没入感拡張システムのためのpix2pixを用いた周辺視野映像生成”, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会 WISS2017.

2016

  • Andrés Lucero, Aaron Quigley, Jun Rekimoto, Anne Roudaut, Martin Porcheron, Marcos Serrano, Interaction techniques for mobile collocation, MobileHCI ’16 Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, pp. 1117-1120, 2016
  • Shogo Yamashita, Xinlei Zhang, Takashi Miyaki, Jun Rekimoto, AquaCAVE: An Underwater Immersive Projection System for Enhancing the Swimming Experience, ICAT-EGVE 2016 [Best Short Paper]
  • Shogo Yamashita, Xinlei Zhang, Jun Rekimoto, AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality, ACM UIST ’16 Adjunct (Poster) [Best Poster]
  • Xinlei Zhang, Takashi Miyaki, Jun Rekimoto, WithYou: An Interactive Shadowing Coach with Speech Recognition, UIST ’16 Adjunct (Demo).
  • Akira Matsuda, Jun Rekimoto, ScalableBody: A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation Through Vertical Actuation, UIST ’16 Adjunct (Demo).
  • Shogo Yamashita, Xinlei Zhang and Jun Rekimoto, Projection-based Immersive Pool for Advanced Swimming Experience, AUI ’16.
  • Akira Matsuda and Jun Rekimoto, ScalableBody : A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation, AUI ’16.
  • Masayuki Izumi, Takashi Miyaki and Jun Rekimoto, Running Gate: 3D Body Motion Analysis with Multiple Depth Sensors, AUI ’16.
  • Yuzu Saijo, Xinlei Zhang and Jun Rekimoto, Flash Word : ESL Listening Support with Subtitle Skimming, AUI ’16.
  • Kana Misawa, Jun Rekimoto. Who Am I Touching?: User Study of Remote Handshaking with a Telepresence Face, ACM HAI ’16.
  • Takashi Miyaki, Jun Rekimoto. LiDARMAN: reprogramming reality with egocentric laser depth scanning, SIGGRAPH ’16: ACM SIGGRAPH 2016 Emerging Technologies.
  • Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, Jun Rekimoto. Parallel eyes: exploring human capability and behaviors with paralleled first person view sharing, SIGGRAPH ’16: ACM SIGGRAPH 2016 VR Village.
  • Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, and Jun Rekimoto.
    Parallel Eyes: Exploring Human Capability and Behaviors with Paralleled First Person View Sharing. ACM CHI 2016.
  • 小宮山 凌平, 味八木 崇, 暦本 純一, JackIn Space: 一人称・三人称映像間の連続的な遷移を可能にするテレプレゼンスシステム. インタラクション2016.
  • 門村 亜珠沙, 松田 暁, 暦本 純一. CASPER: 高齢者のための空気砲を用いた遠隔エクササイズシステム. インタラクション2016 (インタラクティブ発表).
  • 張 鑫磊, 味八木 崇, 暦本 純一. WithYou: 音声認識を用いたインタラクティブシャドーイングコーチ. インタラクション2016 (インタラクティブ発表).
  • Azusa Kadomura, Akira Matsuda, and Jun Rekimoto, CASPER: A Haptic Enhanced Telepresence Exercise System for Elderly People. Augmented Human 2016.

2015

  • 三澤 加奈, 暦本 純一, ChameleonMask: 人の存在感を提示する仮面型テレプレゼンスシステム, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会 (WISS 2015)[最優秀論文賞、発表賞]
  • Fujii, K., Russo, S., Maes, P., and Rekimoto, J., MoveMe: 3D Haptic Support for a Musical Instrument. ACE 2015.
  • Nitta, K., Higuchi, K., Tadokoro, Y., and Rekimoto, J., Shepherd Pass: Ability Tuning for Augmented Sports using Ball-Shaped Quadcopter. ACE 2015
  • Kana Misawa and Jun Rekimoto, ChameleonMask: A Human-Surrogate System With A Telepresence Face, SIGGRAPH ASIA 2015 (Emerging Technologies), URL
  • Shunichi Kasahara and  Jun Rekimoto, JackIn Head: An Immersive Human-Human Telepresence System, SIGGRAPH ASIA 2015 (Emerging Technologies), URL
  • Shunichi Kasahara and Jun Rekimoto, JackIn Head: Immersive Visual Telepresence System with Omnidirectional Wearable Camera for Remote Collaboration, VRST 2015 [Best Paper]
  • Kana Misawa and Jun Rekimoto, Wearing Another’s Personality: A Human-surrogate System with a Telepresence Face, ISWC’15 [honorable mention]
  • Shunichi Kasahara, Shohei Nagai and Jun Rekimoto, First Person Omnidirectional Video: System Design and Implications for Immersive Experience, TVX’15
  • Kana Misawa and Jun Rekimoto, ChameleonMask: Embodied Physical and Social Telepresence using human surrogates, ACM CHI 2015 (alt.chi)
  • Ayaka Sato, Jun Rekimoto, Designable Sports Field: Sport Design by a Human in Accordance with the Physical Status of the Player, Augmented Human 2015
  • Shohei Nagai, Kasahara Shunichi, Jun Rekimoto, Directional Communication using Spatial Sound in Human-Telepresence, Augmented Human 2015 (poster)
  • Shohei Nagai, Shunichi Kasahara, Jun Rekimoto, LiveSphere: Sharing the Surrounding Visual Environment for Immersive Experience in Remote Collaboration, TEI 2015.
  • 新田慧, 樋口啓太, 田所祐一, 暦本純一, HoverBall: 三次元空間移動が可能なボールを用いたオーグメンテッドスポーツ, インタラクション2015.
  • 永井翔平, 笠原俊一,暦本純一, 全周囲映像を用いたヒューマンテレプレゼンスのための体験共有システム, インタラクション2015
  • 暦本純一, あのころの未来:2.古くさい未来とはおさらばだ -ニューロマンサー- 情報処理,56(8),734-735, 2015

2014

  • Shunichi Kasahara, Shohei Nagai,  Jun Rekimoto: LiveSphere: Immersive Experience Sharing with 360 degrees Head-mounted Cameras, ACM UIST 2014 demonstration.
  • Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto: Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field.  SIGGRAPH 2014 Emerging Technologies.
  • Jun Rekimoto: Traxion: a tactile interaction device with virtual force sensation.  SIGGRAPH 2014 Emerging Technologies.
  • Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto: Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field.   SIGGRAPH  Posters 2014.
  • Kita, Yui, Jun Rekimoto: Digitally Enhanced Utensils: Designing Dynamic Gustation. 16th International Conference on Human-Computer Interaction (HCII2014).
  • Ayaka Sato, Anna Yokokubo, Itiro Siio, Jun Rekimoto: Collaborative Digital Sports Systems that Encourage Exercise, 16th International Conference on Human-Computer Interaction (HCII2014).
  • Jun Rekimoto, Hitomi Tsujita: Inconvenient interactions: an alternative interaction design approach to enrich our daily activities. AVI ’14.
  • Winyu Chinthammit, Henry Been-Lirn Duh, Jun Rekimoto, HCI in food product innovation, CHI EA ’14 CHI ’14 Extended Abstracts on Human Factors in Computing Systems, pp. 1111-1114, 2014
  • M. Emre Karagozler, Ivan Poupyrev, Gary K. Fedder, Yuri Suzuki, Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Hiroshi Ishii, John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale, Christophe Hurter, Jun Rekimoto, Demo hourinteractions, Volume 21 Issue 3, pp. 6-9, 2014.
  • Jochen Huber, Jun Rekimoto, Masahiko Inami, Roy Shilkrot, Pattie Maes, Wong Meng Ee, Graham Pullin, Suranga Chandima Nanayakkara, Workshop on assistive augmentation, CHI ’14 Extended Abstracts on Human Factors in Computing Systems, pp. 103-106 2014
  • Xiang Li and Jun Rekimoto: SmartVoice: A Presentation Support System For Overcoming the Language Barrier. CHI 2014.
  • Shunichi Kasahara and Jun Rekimoto, JackIn: Integrating the First Person View with Out-of- Body Vision Generation for Human-Human Augmentation, 5th International Conference on Augmented Human (AH 2014), 2014. [AH2014 Best Presentation Award] PDF
  • Junya Tominaga, Kensaku Kawauchi and Jun Rekimoto, Around Me: A System with an Escort Robot Providing a Sports Player’s Self-Images, 5th International Conference on Augmented Human(AH 2014). [AH2014 Best Paper Award]
  • Kei Nitta, Keita Higuchi and Jun Rekimoto, HoverBall : Augmented Sports with a Flying Ball, 5th International Conference on Augmented Human(AH 2014).
  • Ayaka Sato, Keita Watanabe and Jun Rekimoto, Shadow Cooking: Situated Guidance for a Fluid Cooking Experience, 16th International Conference on Human-Computer Interaction (HCII2014).
  • Ayaka Sato, Keita Watanabe and Jun Rekimoto, MimiCook: A Cooking Assistant System with Situated Guidance, 8th International Conference on Tangible, Embedded and Embodied Interaction (TEI 2014).
  • Yui Kita and Jun Rekimoto: La Cuisine Temporelle: Designing Time-sensitive Gustations.16th International Conference on Human-Computer Interaction (HCII2014)
  • 笠原 俊一, 暦本 純一, JackIn: 一人称視点と体外離脱視点を融合した人間-人間オーグメンテーションの枠組み, 情報処理学会インタラクション2014, 2014. ベストペーパー賞/ベストインタラクティブ発表賞

2013

  • Katsuya Fujii Keita Higuchi and Jun Rekimoto., Endless Flyer: A Continuous Flying Drone with Automatic Battery Replacement, UIC 2013.
  • Keita Higuchi, Katsuya Fujii and Jun Rekimoto., Flying Head: A Head-Synchronization Mechanism for Flying Telepresence, ICAT 2013.
  • Yui Kita and Jun Rekimoto, Thermal Visualization on Cooking, ICAT 2013.
  • 暦本純一, 体外離脱視点によるスポーツトレーニング支援, 第13回計測自動制御学会システムインテグレーション部門講演会 (SI2013), SI2013優秀講演賞
  • 李 翔, 暦本 純一 SmartVoice:言語の壁を越えたプレゼンテーションサポーティングシステム, 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会(WISS2013), 2013.
    最優秀論文賞
  • 暦本 純一, Traxion:仮想力覚提示デバイス 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会(WISS2013), 2013.
  • 辻田 眸, 暦本 純一BrightFace: プロジェクションによる表情拡張システム 日本ソフトウェア科学会インタラクティブシステムとソフトウェアに関する研究会(WISS2013), 2013 (demonstration)
  • Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, and Jun Rekimoto: Theory and Application of the Colloidal Display: Programable Bubble Screen for Computer Entertainment, Proc. 10th International Conference on Advances in Computer Entertainment Technology (ACE 2013), pp. 198-214, 2013.Springer Diamond Award for best research
  • Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, and Jun Rekimoto: Poppable Display: A Display Which Enables People to Interact with Popping, Breaking, and Tearing, Proc. 2nd 2013 IEEE Global Conference on Consumer Electronics (GCCE 2013), pp. 124-128, 2013.
  • Adiyan Mujibiya, Jun Rekimoto, Mirage: Exploring Interaction Modalities Using Off-Body Static Electric Field Sensing, ACM UIST 2013.
  • Jun Rekimoto, Traxion: A Tactile Interaction Device with Virtual Force Sensation, ACM UIST 2013. pp.427-430, 2013 PDF
  • Adiyan Mujibiya, Xiang Cao, Desney S. Tan, Shwetak N. Patel, Dan Morris, Jun Rekimoto, The Sound of Touch: On-body Touch and Gesture Sensing Based on Transdermal Ultrasound Propagation ACM ITS 2013, 2013.
  • Hitomi Tsujita, Kensaku Kawauchi, Jun Rekimoto, Vasque: A Privacy Preserving Casual Communication System based on a Circular Mirror Metaphor, Ubicomp 2013 (demonstration).
  • Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto, Reflective, deformable, colloidal display: a waterfall-based colloidal membrane using focused ultrasonic waves, SIGGRAPH Posters 2013.
  • Ayaka Sato, Keita Watanabe, Michiaki Yasumura, and Jun Rekimoto, suGATALOG: Fashion Coordination System that Supports Users to Choose Everyday Fashion with Clothed Pictures, HCII 2013.
  • Yui Kita, Jun Rekimoto, Spot-Light: Multimodal Projection Mapping on Food, HCII 2013 (poster).
  • Jun Rekimoto, Temporal Phase Shift: Visual Illusion by Phase-Shifted Light Projection and its Applications, HCII 2013 (poster).
  • Yu Ukai and Jun Rekimoto, Swimoid: A Swim Support System using An Underwater Buddy Robot, 4th International Conference on Augmented Human, pp170-177. (AH 2013).
  • Yu Ukai and Jun Rekimoto, Swimoid: Interacting with an Underwater Buddy Robot (Late Breaking Results, Video Paper), International Conference on Human-Robot Interaction (HRI 2013).
  • 辻田 眸 , 川内 見作 , 暦本 純一 Vasque: 円卓メタファを利用した常時接続カジュアルコミュニケーションシステム 情報処理学会研究報告ユビキタスコンピューティングシステム(UBI),2013-UBI-38(11),1-4 (2013-05-09) Link
  • 佐藤 彩夏 , 暦本 純一, Shadow Cooking: 円滑な調理のための状況に応じた調理ナビゲーション 情報処理学会研究報告ユビキタスコンピューティングシステム(UBI),2013-UBI-38(8),1-4 (2013-05-09) Link
  • 若園 祐作,暦本純一,ClayMore: 粘土を用いた造形の支援,インタラクション2013 インタラクティブ発表.
  • 樋口 啓太, 暦本 純一, Flying Head: 頭部動作との同期による無人航空機の操作メカニズム, インタラクション2013.

2012

  • 鵜飼 佑, 暦本 純一, Swimoid: 伴泳ロボットを用いた水泳支援システム, WISS2012
  • 樋口啓太, 石黒祥生, 暦本純一(東大/ソニーCSL)Flying Eyes: 飛翔型撮影プラットフォームによる自律撮影の提案, WISS 2012
  • 暦本純一, Squama: プログラマブルな建築のための構成要素, WISS 2012, [最優秀論文賞受賞]
  • Keita Higuchi and Jun Rekimoto., Flying Head: Head-synchronized Unmanned Aerial Vehicle Control for Flying Telepresence, Siggraph Asia 2013 Emerging Technologies. [Emerging Technologies Prize]
  • Kensaku Kawauchi and Jun Rekimoto, FineMesh: High-Density Sampling Platform Using an Autonomous Robot, The 2012 IEEE International Conference on Cyber, Physical and Social Computing (CPSCom 2012), pp.477-486, Besançon, France, 2012.
  • Jun Rekimoto, Squama: a programmable window and wall for future physical architectures, Proceedings of the 2012 ACM Conference on Ubiquitous Computing (Ubicomp’12), pp.667–668, 2012
  • Koh Sueda, Henry Been-Lirn Duh, and Jun Rekimoto, Social life logging: can we describe our own personal experience by using collective intelligence?, APCHI ’12 Proceedings of the 10th asia pacific conference on Computer human interaction, pp.41-50, 2012
  • Yoshio Ishiguro and Jun Rekimoto, GazeCloud: A Thumbnail Extraction Method Using Gaze Log Data for Video Life-Log, 16th International Symposium on Wearable Computing (ISWC), pp.72-75, 2012.
  • Kana Misawa, Yoshio Ishiguro, Jun Rekimoto, LiveMask: A Telepresence Surrogate System with a Face-Shaped Screen for Supporting Nonverbal Communication, Advanced Visual Interfaces (AVI 2012), pp.394–397, 2012.
  • Jun Rekimoto, Squama: Modular Visibility Control of Walls and Windows for Programmable Physical Architectures, Advanced Visuale Interfaces (AVI 2012), pp.168–171, 2012 .PDF
  • 三澤 加奈, 石黒 祥生, 暦本 純一 , LiveMask : 立体顔形状ディスプレイを用いたテレプレゼンスシステムにおけるコミュニケーションの評価, インタラクション 2012, pp.41-48, 2012
  • Kana Misawa, Yoshio Ishiguro and Jun Rekimoto, Ma petite chérie : What are you looking at? A Small Telepresence System to Support Remote Collaborative Work for Intimate Communication, The 3rd International Conference on Augmented Human (AH 2012), pp.17:1–17:5, Megeve, France, 2012.

2011

  • Koh Sueda, Takashi Miyaki and Jun Rekimoto, Social Geoscape: Visualizing an Image of the City for Mobile UI Using User Generated Geo-tagged Objects, 8th International ICST Conference on Mobile and Ubiquitous Systems (Mobiquitous 2011), pp.1-12, 2011.Link
  • 辻田眸,暦本純一, 笑顔は人を幸せにするのか?笑顔促進支援システム , ソフトウェア科学会インタラクティブシステムとソフトウェア(WISS2011), 2011.
  • Hitomi Tsujita and Jun Rekimoto, Smiling Makes Us Happier: Enhancing Positive Mood and Communication with Smile-Encouraging Digital Appliances, Ubicomp 2011, paper, pp.1-10, 2011.
  • Emi Tamaki and Jun Rekimoto, PossessedHand, (demonstration), IEEE World Haptics 2011.
  • Emi Tamaki, Takashi Miyaki and Jun Rekimoto, PossessedHand: Techniques for controlling human hands using electrical muscles stimuli, ACM CHI2011, pp.543-552, paper, May 7-12, 2011[PDF].
  • Hitomi Tsujita and Jun Rekimoto, HappinessCounter: Smile-Encouraging Appliance to Increase Positive Mood, ACM CHI 2011, 2011.
  • Keita Higuchi, Yoshio Ishiguro and Jun Rekimoto, Flying Eyes: Free-Space Content Creation Using Autonomous Aerial Vehicles, ACM CHI EA 2011, pp.561-570,2011.
  • Yoshio Ishiguro and Jun Rekimoto, Peripheral Vision Annotation: Noninterference Information Presentation Method for Mobile Augmented Reality, The 2nd International Conference on Augmented Human (AH 2011), pp.8:1–8:5, 2011. AH2011 Best Paper
  • Keita Higuchi, Tetsuro Shimada and Jun Rekimoto, Flying Sports Assistant: External Visual Imagery Representation for Sports Training, The 2nd International Conference on Augmented Human (AH 2011), pp.7:1-7:4,2011.
  • 島田哲朗,樋口啓太,暦本純一, ShootAR: ユーザ姿勢を考慮したモバイルARのための操作スタイルの提案, インタラクション 2011論文集,2011年3月

2010

  • 竹岡義樹, 味八木崇, 暦本純一, Z-touch: 指先姿勢インタラクション可能なマルチタッチシステム, 第18回インタラクティブシステムとソフトウェアに関するワークショップ(WISS2010).[PDF]
  • Yoshiki Takeoka, Takashi Miyaki and Jun Rekimoto, Z-touch: An Infrastructure for 3D gesture interactions in the proximity of tabletop surfaces, The ACM International Conference on Interactive Tabletops and Surfaces 2010, Saarbrucken,Nov. 7-10, 2010, Germany.[PDF]
  • Adiyan Mujibiya, Takashi Miyaki, and Jun Rekimoto, Anywhere Touchtyping: Text Input on Arbitrary Surface Using Depth Sensing, ACM UIST 2010 Poster, 2010.
  • Yoshiki Takeoka, Takashi Miyaki, and Jun Rekimoto, Z-touch: A Multi-Touch System That Detects Spatial Gesture Near the Tabletop, SIGGRAPH2010 Talk, 2010. [PDF]
  • Koh Sueda, Kasushi Kotani, and Jun Rekimoto, Easy-Tagging Cam: Using Social Tagging to Augment Memory, SIGGRAPH 2010 Poster, 2010.
  • Emi Tamaki, Takashi Miyaki, Jun Rekimoto, BrainyHand: A Wearable Computing Device without HMD and It’s Interaction Techniques, AVI2010 demonstration.
  • Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki, and Jun Rekimoto Aided Eyes: Eye Activity Sensing for Daily Life, Pervasive 2010 video paper, 2010.best video award
  • Kyoko Yonezawa, Masaru Naruoka, Takashi Miyaki, and Jun Rekimoto Cat@Log: Cat Wearable Sensing for Supporting Human-Animal Interaction, Pervasive 2010 video paper, 2010.
  • Yoshio Ishiguro, Adiyan Mujibiya, Takashi Miyaki and Jun Rekimoto, Aided Eyes: Eye Activity Sensing for Daily Life, The 1st Augmented Human International Conference (AH2010), paper, Megève, France, 2010. PDF
  • Emi Tamaki, Takashi Miyaki and Jun Rekimoto, PossessedHand: A Hand Gesture Manipulation System using Electrical Stimuli, The 1st Augmented Human International Conference (AH2010), Megève, France, 2010. PDF
  • 玉城絵美, 味八木崇, 暦本純一, PossessedHand: 電気刺激を用いた人体手形状の直接制御システム,情報処理学会インタラクション2010, pp.231-234, 2010.
  • 岩崎健一郎,味八木崇,暦本純一, AffectPhone: 生体情報を利用した電話機型プレゼンス提示装置, 情報処理学会インタラクション2010, 2010.
  • Ken Iwasaki, Takashi Miyaki and Jun Rekimoto, AffectPhone: A Handset Device to Present User’s Emotional State with Warmth/Coolness,BIOSTEC 2010, Workshop on B-Interface, 2010.
  • 川内 見作, 味八木 崇, 暦本 純一, Directional BeaconingによるWiFi室内位置推定, 情報処理学会第51回プログラミングシンポジウム, pp.149-154, 2010.

2009

  • 米澤香子,味八木崇,暦本純一 , “Cat@Log: Human Pet Interactionのための猫ウェアラブルセンシング”, 第17回インタラクティブシステムとソフトウェアに関するワークショップ(WISS2009), pp.47-52, 2009. WISS2009 So-net賞受賞 PDF
  • 暦本純一, “Temporal Phase Shift: 時間位相差を持つプロジェクションシステムによる錯視現象とそのモデル化”, 第17回インタラクティブシステムとソフトウェアに関するワークショップ(WISS2009), pp.85-88, 2009. WISS2009 発表賞受賞 PDF
  • Kyoko Yonezawa, Takashi Miyaki, and Jun Rekimoto, “Cat@Log: Sensing Device Attachable to Pet Cats for Supporting Human-Pet Interaction”, In Proc. of Int. Conf. on Advances in Computer Entertainment Technology (ACE 2009), pp.149-156, 2009. PDF
  • Takashi Miyaki and Jun Rekimoto, “GraspZoom: zooming and scrolling control model for single-handed mobile interaction”, In Proc. of Human-computer Interaction with Mobile Devices and Services (MobileHCI 2009), pp.81-84, 2009. PDF
  • Koh Sueda, Koji Ishii, Takashi Miyaki and Jun Rekimoto, “Communication Grill/Salon: Hybrid Physical/Digital Artifacts for Stimulating Spontaneous Real World Communication”, HCI International, pp.526-535, 2009.
  • Kensaku Kawauchi, Takashi Miyaki, and Jun Rekimoto, “Directional Beaconing: A Robust WiFi Positioning Method Using Angle-of
    -Emission Information”, The 4th International Symposium on Location and Context Awareness (LoCA 2009), pp.103-119, 2009.
  • Jun Rekimoto, “SenseableRays: Opto-Haptic Substitution for Touch-Enhanced Interactive Spaces”, ACM CHI2009 extended abstracts, pp.2519-2528, 2009.PDF
  • Emi Tamaki, Takashi Miyaki, and Jun Rekimoto, “Brainy Hand: An Ear-worn Hand Gesture Interaction Device”, ACM CHI2009 work in progress, pp.4255-4260, 2009.
  • Ken Iwasaki, Takashi Miyaki, and Jun Rekimoto, “Expressive Typing: A New Way to Sense Typing Pressure and Its Applications”, ACM CHI2009 work in progress, pp.4369-4374, 2009.

2008

  • 岩崎 健一郎,味八木 崇,暦本 純一, “ExpressiveTyping: 本体内蔵型加速度センサによる打鍵圧センシングとその応用”,  第16回インタラクティブシステムとソフトウェアに関するワークショップ WISS2008, pp.91-94, 2008. PDF
  • Takashi Miyaki and Jun Rekimoto, “Sensonomy: Envisioning Folksonomic Urban Sensing”, Ubicomp 2008 Workshop Programs, pp.187-190, 2008.PDF
  • Nobuyuki Kasuya, Takashi Miyaki, and Jun Rekimoto, “Activity-based Authentication by Ambient Wi-Fi Fingerprint Sensing”, Ubicomp 2008 Adjunct Programs, pp.16-17, 2008.PDF
  • Jun Rekimoto, “BrightShadow: Shadow Sensing with Synchronous Illuminations for Robust Gesture Recognition”, CHI2008 extended abstracts, pp.2769-2773, 2008. PDF
  • 暦本純一、「インタラクション技術の新展開:位置情報からLifeLogへ」日本ヴァーチャルリアリティ学会、pp.22-26, vol.13, no.3, 2008.
  • 暦本純一、「テクノロジーによる記憶の拡張は可能か?」東京大学情報学環紀要, no74, 2008.

2007

  • Jun Rekimoto, Takashi Miyaki, and Takaaki Ishizawa, “LifeTag: WiFi-based Continuous Location Logging for Life Pattern Analysis”, 3rd International Symposium on Location- and Context-Awareness (LOCA2007), pp.35-49, 2007. PDF
  • Jun Rekimoto, Takashi Miyaki, and Takaaki Ishizawa, “LifeTag: A WiFi-based Location Life-Logging Device”, ACM Symposium on User Interface and Software Technology (UIST2007), demonstration, 2007. PDF
  • 暦本純一, 味八木崇, When-becomes-Where: WiFiセルフロギングによる継続的位置履歴取得とその応用, インタラクション2007, pp.223-230, 2007. PDF

2006

  • Jun Rekimoto and Carsten Schewsig, PreSenseII: Bi-directional Touch and Pressure Sensing Interactions with Tactile Feedback, CHI 2006 extended abstracts on Human factors in computing systems, pp.1253-1258, 2006.PDF
  • Shwetak N. Patel, Jun Rekimoto, and Gregory D. Abowd, iCam: Precise at-a-distance Interaction in the Physical Environment, Pervasive 2006 PDF
  • 暦本純一, “PlaceEngineによる位置情報Mashup”, PLACE+:新世代ロケーションアウェア技術・サービスに関するワークショップ, 2006. PDF
  • 暦本純一, 塩野崎敦, 末吉隆彦, 味八木崇, “PlaceEngine:実世界集合知に基づくWiFi位置情報基盤”, インターネットコンファレンス2006, pp.95-104, 2006. PDF

-2005

please also visit list for other papers

Media

Doctoral Thesis

2018

  • Michinari Kono. Providing an Experimental Platform for Interfaces that Apply Electricity to the Human Body. 2018.

2017

  • 佐藤 彩夏. 行動促進のためのインタラクティブシステムの構成手法に関する研究. 2017.
  • Shunichi Kasahara. Human Augmentation by Inter Personal Communication with First Person Visual Media. 2017.
  • 三澤 加奈. 顔ディスプレイを用いたテレプレゼンスシステムに関する研究. 2017.

2015

  • Keita Higuchi. Human Body Mapping and Augmentation for Immersive Telepresence Systems. 2015.
  • Yoichi Ochiai. Graphics by Computational Acoustic Fields. 2015.

2013

  •  末田 航. 集合知による空間意識の可視化とその応用に関する研究. 2013.

2012

  • 石黒 祥生. 行動支援のための視線情報に基づく実世界指向インタフェースに関する研究. 2012.

2011

  • 玉城 絵美. ハンドジェスチャ入力技術とその応用に関する研究. 2011.

Master’s Thesis

2018

  • 木村 直紀. 深層学習を用いた周辺視野映像生成による映像視聴体験向上に関する研究. 2018.
  • 高倉 葉太. 深層学習によるスペクトログラム解析を用いた管楽器練習補助の研究. 2018.
  • 高田 一輝. 移動機構を備えた球体ディスプレイを用いる遠隔コミュニケーションに関する研究. 2018.
  • 丸山 英梨子. 透過性を制御可能な装着型スクリーンによるインタラクションの研究. 2018.
  • 丸山 輝彦. 再帰透過光学系を用いた物体の外形形状作成手法の提案. 2018.

2017

  • 佐藤 邦彦. 深層学習を用いた音声インタラクション拡張に関する研究. 2017.
  • 城 啓介. 通信者の存在感を伝達する全天球カメラコミュニケーションに関する研究. 2017.
  • 高橋 卓巳. 装着型マルチローターシステムを用いた人間の跳躍力拡張に関する研究. 2017.
  • 冨永 健. 未来予測による描画支援に関する研究. 2017.
  • 濵西 夏生. 身体情報の抽出によるスポーツトレーニング支援. 2017.

2016

  • 小宮山 凌平. 空間取得型テレプレゼンスの研究. 2016.
  • 千葉 麻莉子. 深層生成モデルを用いた音声変換に関する研究. 2016.
  • 松田 暁. 身長可変型ロボットを用いた遠隔コミュニケーションの研究. 2016.
  • 山下 聖悟. 水泳体験を向上させる水中バーチャルリアリティ環境に関する研究. 2016.

2015

  • Xinlei Zhang. Research on Using Speech Recognition for Language Learning Support. 2015.

2014

  • 永井 翔平. 全周囲映像を用いた体験共有システムの研究. 2014.
  • 新田 慧. プレイヤーの能力に適合し自律移動できるボールの開発. 2014.

2013

  • 斎藤 康毅. 調剤薬局における医療過誤防止のためのブリスタパック認識に関する研究. 2013.
  • 喜多 唯. 計量学的アプローチによる料理環境と食事環境のエンハンスメントに関する研究. 2013.
  • 富永 順也. 伴走ロボットを用いたセルフイメージ提供に関する研究. 2013.
  • 藤井 克也. 実世界三次元空間中における持続的な情報収集プラットフォームの研究. 2013.
  • 李 翔. 多言語プレゼンテーションサポートシステムに関する研究. 2013.

2012

  • 鵜飼 佑. 伴泳ロボットを用いた水泳支援に関する研究. 2012.
  • 落合 陽一. 動的な形態をもつディスプレイを用いたインタラクション手法の提案. 2012.
  • 若園 祐作. 投影を用いたインタラクションによる物体作成支援に関する研究. 2012.

2011

  • 塩田 陽介. ウェアラブルセンサによる運動姿勢改善に関する研究. 2011.
  • 三澤 加奈. 立体顔ディスプレイを用いたテレプレゼンスシステムに関する研究. 2011.
  • 島田 哲朗. モバイル状況での Augmented Reality インターフェースに関する研究. 2011.
  • 樋口 啓太. 飛翔型撮影システムによる自由視点撮像に関する研究. 2011.
  • 山田 渉. 自由視点テレプレゼンスシステムに関する研究. 2011.

2010

  • 竹岡 義樹. マルチタッチコンピューティングにおける3次元指先姿勢を用いたインタラクションに関する研究. 2010.

2009

  • 岩崎 健一郎. 非言語情報を用いたインタラクション技術に関する研究. 2009.
  • 粕谷 信之. マーカレス拡張現実世界実現のための画像認識アルゴリズムに関する研究. 2009.
  • 川内 見作. 指向性無線情報を用いた位置推定手法に関する研究. 2009.
  • 米澤 香子. Human-Animal Interaction のためのウェアラブルセンシングに関する研究. 2009.
  • Adiyan Mujibiya. Synchronized Active Illuminations for Robust Human Hand Gesture Recognition. 2009.

Bachelor’s Thesis

2017

  • 野澤 和徳. 非対称振動を用いた接線方向触覚フィードバック手法の提案. 2017.

2016

  • 西條 柚. Flash Word: 英語学習者のための短縮英語字幕生成システムに関する研究. 2016.