Projects

Design Guideline for Developing Safe Systems that Apply Electricity to the Human Body

jintaizu.ai


In-Pulse: Inducing Fear and Pain in Virtual Experiences

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CompoundDome:スクリーンを部分的に透過することにより現実世界とインタラクションを可能にする装着型ドーム装置


EmotiCursor: Adding Visual Aids to Cursors for Enhanced User Awareness in Synchronous CollaborativeTools

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Investigating Bodily Responses to Unknown Words: a Focus on Facial Expressions and EEG


ExtVision: Augmentation of Visual Experiences with Generation of Context Images for Peripheral Vision Using Deep Neural Network

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Prediction of Importance of Figures in Scholarly Papers

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V8 Storming: How Far Should Two Ideas Be?

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Design and Study of a Multi-Channel Electrical Muscle Stimulation Toolkit for Human Augmentation


Sync Class: Visualization System for In-Class Student Synchronization


JackIn Airsoft: Localization and View Sharing for Strategic Sports


AquaPrism: Dynamically Changing the Color of Aquatic Animals without Injury by Augmenting Aquarium

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Photoelastic Tracer Particles: Visualizing Water Flows with Transparent Tracer Particles for a Surround-Screen Swimming Pool

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AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality

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Body Cursor: Supporting Sports Training with the Out-of-Body Sense

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Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap

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Intentiō: Power Distribution through a Potentialized Human Body

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ScalableBody: A Telepresence Robot that Supports Face Position Matching using a Vertical Actuator

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LiDARMAN: Reprogramming Reality With Egocentric Laser Depth Scanning


 WithYou: An Interactive Shadowing Coach with Speech Recognition

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CASPER: A Haptic Enhanced Telepresence Exercise System for Elderly People

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JackIn Space: Supporting the Seamless Transition Between the First and the Third Person’s View for Effective Telepresence Collaborations

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MoveMe: Haptic Support for Learning a Musical Instrument

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ChameleonMask: Embodied Physical and Social Telepresence using Human Surrogates

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JackIn Head: Immersive Experience Transmission by Wearable Omnidirectional Camera with Motion Decoupling

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StratoJump: Exploring the experience of jumping to the stratosphere

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JackIn Eye: Integrating First-Person View with Out-of-Body Vision Generation for Human-Human Augmentation

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Traxion: A Tactile Interaction Device with Virtual Force Sensation

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Around Me: A System with an Escort Robot Providing a Sports Player’s Self-Images

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HoverBall: Augmented Sports with a Flying Ball


3DOFacoustic: Three-Dimensional Mid-Air Acoustic Manipulation


Colloidal display: Controllable Optical Properties using Soap Film and Ultrasonic Waves


SmartVoice: A Presentation Support System for Overcoming the Language Barriers

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Mirage: Exploring Interaction Modalities Using Off-Body Static Electric Field Sensing

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The Sound of Touch: On-body Touch and Gesture Sensing Based on Transdermal Ultrasound Propagation

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MimiCook: A Cooking Assistant System with Situated Guidance

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Endless Flyer

Endless Flyer


Thermal Visualization on Cooking

Thermal Visualization on Cooking


ClayMore: Clay Modeling Support System

ClayMore: Clay Modeling Support System


Flying Head: A Head Motion Synchronization Mechanism for Unmanned Aerial Vehicle Control

Flying Head: A Head Motion Synchronization Mechanism for Unmanned Aerial Vehicle Control


Swimoid: a swim support system using an underwater buddy robot

Swimoid: a swim support system using an underwater buddy robot


LiveMask: A Telepresence Surrogate System with a Face-shaped Screen

LiveMask: A Telepresence Surrogate System with a Face-shaped Screen


Squama: Modular Visibility Control of Walls and Windows for Programmable Physical Architectures


HappinessCounter: Smile-Encouraging Appliance to Increase Positive Mood

HappinessCounter: Smile-Encouraging Appliance to Increase Positive Mood


Flying Eyes: Free-Space Content Creation Using Autonomous Aerial Vehicles

Flying Eyes: Free-Space Content Creation Using Autonomous Aerial Vehicles


ShootAR : A Mobile Augmented Reality Interaction for Reconciling Comfortable Operation with Spatial Continuity

ShootAR : A Mobile Augmented Reality Interaction for Reconciling Comfortable Operation with Spatial Continuity


Kioku Hacker: An Augmented Life-logging System Using User Generated Geo-tagged Objects on the Internet

Kioku Hacker: An Augmented Life-logging System Using User Generated Geo-tagged Objects on the Internet


Z-touch: A multi-touch system for detecting spatial gestures near the tabletop

Z-touch: A multi-touch system for detecting spatial gestures near the tabletop


Directional Beaconing: A Robust WiFi Positioning Method Using Angle-of-Emission Information

DirectionalBeaconingAPico


PossessedHand: Techniques for controlling human hands using electrical muscles stimuli


Aided Eyes: Eye Activity Sensing for Daily Life

Aided Eye


AffectPhone: A Handset Device to Present User’s Emotional State with Warmth/Coolness

AffectPhone


Cat@Log: A Human-Pet Interaction Platform

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Parasitic Ambient Logger for urban environment sensing


GraspZoom: A Pressure-based UI model for Single-handed Mobile Interactions

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SenseableRays: Opto-Haptic Substitution
for Touch-Enhanced Interactive Spaces

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Expressive Typing: A New Way to Sense Typing Pressure and Its Applications

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BrightShadow: Robust Gesture Recognition by Time-Synchronous Illumination


LifeTag: WiFi-based Continuous Location Logging for Life Pattern Analysis


PlaceEngine: WiFi Location Platform Based on Sensonomy

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PreSense: Touch & Pressure Sensitive Interaction


Sensing GamePad: Electrostatic Potential Sensing for Enhancing Entertainment Oriented Interactions


SmartSkin: An Infrastructure for Freehand Manipulations on Interactive Surfaces


DataTiles: A Modular Platform for Mixed Physical and Graphical Interactions

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ToolStone: Effective Use of the Physical Manipulation Vocabularies of Input Devices

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Time-Machine Computing: A Time-centric Approach for the Information Environment

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FEEL: Interactions with nearfield communications

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Augmented Surfaces: A Spatially Continuous Workspace for Hybrid Computing Environments

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CyberCode: A Marker-base 3D Mixed Reality


HoloWall: Designing a Finger, Hand, Body, and Object Sensitive Wall

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Pick-and-Drop: A Direct-manipulation Technique for Multiple-Computer Environments

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TransVision: shared augmented reality
TransVision


NaviCam: The World through the Computer

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